As a video game programmer with a technical diploma in video game programming, I possess a strong foundation in programming languages such as C++, C#, Python, HTML, CSS, and JavaScript. With experience in both Unreal Engine and Unity, I have developed an array of gameplay mechanics and tools programming. Alongside video game programming, I am also a content creator with proficiency in Adobe Photoshop, Adobe Premiere Pro, and Adobe After Effects. My passion for cooking has led me to develop exceptional culinary skills, allowing me to create flavorful dishes that are both visually appealing and delicious. With a strong work ethic and a desire to constantly improve my skills, I am confident that my unique combination of talents would be a valuable asset to any team.
Work and Experience
Game Developer, Arcadia (2020-2023)
Developed automation tools in Unreal Engine to streamline and optimize various aspects of game development processes.
Created robust and scalable APIs and frameworks to enhance workflow efficiency and improve productivity
Collaborated with artists and designers to create engaging and immersive gaming experiences.
Participated in code reviews and provided feedback to other team members.
As a video game programmer with a technical diploma in video game programming, I possess a strong foundation in programming languages such as C++, C#, Python, HTML, CSS, and JavaScript. With experience in both Unreal Engine and Unity, I have developed an array of gameplay mechanics and tools programming. Alongside video game programming, I am also a content creator with proficiency in Adobe Photoshop, Adobe Premiere Pro, and Adobe After Effects. My passion for cooking has led me to develop exceptional culinary skills, allowing me to create flavorful dishes that are both visually appealing and delicious. With a strong work ethic and a desire to constantly improve my skills, I am confident that my unique combination of talents would be a valuable asset to any team.
Workplace Experience
TOOLS DEVELOPER & FQA TESTER - KEYWORDS STUDIO
Dconducting rigorous Functional Quality Assurance testing on various video
game projects, In addition, I have leveraged my programming skills to develop
and maintain automation tools, enhancing testing efficiency and contributing
to a positive and collaborative work environment.
Junior Game Developer, Arcadia (2020-2023)
Developed gameplay mechanics and tools using C++ and Blueprint in Unreal Engine 4.
Collaborated with artists and designers to create engaging and immersive gaming experiences.
Participated in code reviews and provided feedback to other team members.
SOFTWARE DEVELOPER - TALLY SOLUTION
As a software developer at Tally Solutions, a leading provider of unified
business management software and accounting solutions. I Played a key role
In developing new features, optimizing performance, and ensuring the
reliability and functionality of the software.
Education
Lasalle College(2018-2021)
Video Game Programming. Studied Object Oriented Programming along with Unity Engine, and Unreal Engine. Software design concepts such as agile and Graphic designing with Blender.
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i = 0;
while (!deck.isInOrder()) {
print 'Iteration ' + i;
deck.shuffle();
i++;
}
print 'It took ' + i + ' iterations to sort the deck.';